These compositions came about as result of two things: a lifelong interest in video game music and a fascination with the jam packs for Apple's GarageBand software. I can't remember exactly when I started to put this concept together, but it was a result of playing around with (then) a brand new electronic drum kit, a Korg synth, and any sound I could ever want to make being available to me via MIDI patches.
The first thing I did was load myself a virtual orchestra. Every track written for this collection was written with an orchestra in mind, even if the number of non-orchestral sounds outweighs anything symphonic. I was less writing melodic lines one at a time and more looking at the fake orchestra I'd built and painting for all the parts at once.
As for the inspiration to make a "video game" soundtrack, I took a lot of influence from games I've loved and tried to imagine specific environments and the sounds I'd put to them. The composers I tried to style-parody (as it were) include Motoi Sakuraba (the Tales series/Eternal Sonata), David Wise (Donkey Kong Country), Kenji Yamamoto (Metroid Prime series), and (of course!) Koji Kondo (Nintendo's go-to guy, specifically for his Legend of Zelda work). I'd guess there are elements of Final Fantasy present as well.
I hope that the concept isn't too much to handle. It's definitely not for everybody.